So I have a few products I've never ran before. One of my groups is currently in the Stoneheart Valley, and we are enjoying the process as it is. The players did go through most of the scenes in The Crucible of Freya, and I thought that the monk would ask them to head to the monastery. That didn't happen.
What did happen is that I started throwing a few things from The Vault of Larin Karr at them, along with a module from Paizo's 3.5 days...The Conquest of the Bloodsworn Vale.
I realize that these two pieces are written for a fast game, and I run a slow game. Excruciatingly slow. I'm quite okay with that, as it lets and forces a lot of development from the players to flesh out their characters in the game world. I'm thinking that it is why the game has had many players from other campaigns I have ran.
And did I mention that I love the Vault of Larin Karr?